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1. UI "Keep At Range" on Right click Need More Values. - in Player Features and Ideas Discussion [original thread]
"Keep At Range" on Right click Need More Values. How about use the sames values than "ORBIT" ?: 500 m 1000 m 2500 m 7500 m 10 km 15 km 20 km 25 km 30 km 50 km (new value for orbit) 75 km (new value for orbit) Current value of "Keep At Range" on ...
- by DHU InMe - at 2008.05.11 08:54:00
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2. Suggestion: Ammo storage Bay - in Player Features and Ideas Discussion [original thread]
Maybe change the topic for "ammo filter" since it would still be placer with your cargo & loot. It more like items & ship in the hangar view.... Overhaul //todo remake EvE Links //todo remake RTFPN HELP
- by DHU InMe - at 2007.07.28 16:25:00
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3. posable lag and server load reduction - in Player Features and Ideas Discussion [original thread]
there not that munch can in 0.5 to 0.7. but yea, it would help reduce data sent. but not that munch interesting... in memory/bandwith worth Overhaul //todo remake EvE Links //todo remake RTFPN HELP
- by DHU InMe - at 2007.07.28 03:43:00
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4. Easier way to find BPO / trade good from corporation, who selling/ buy - in Player Features and Ideas Discussion [original thread]
Edited by: DHU InMe on 07/07/2007 01:42:36 just wanted to see hw many people read my topic..... 27 :( no trader out here ? Overhaul //todo remake EvE Links //todo remake RTFPN HELP
- by DHU InMe - at 2007.07.07 01:42:00
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5. Easier way to find BPO / trade good from corporation, who selling/ buy - in Player Features and Ideas Discussion [original thread]
Edited by: DHU InMe on 25/06/2007 19:44:48 On an item (BPO / trade goods), there should be a list of corporation that sell the item. ie: Kestrel: CBD Corporation, Sell Division, Chief Executive Panel, Corporate Police Force,Corporate Police F...
- by DHU InMe - at 2007.06.25 19:42:00
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6. GLOBAL Trade? - in Player Features and Ideas Discussion [original thread]
like escrow would be nice. You can select a region you want information from. but global market = take too munch ressources on server/client. __ UI Overhaul Eve Links http://oldforums.eveonline.com/?a=topic&thread
- by DHU InMe - at 2007.01.21 16:23:00
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7. Give missiles a targetting range ring on display. - in Player Features and Ideas Discussion [original thread]
ya it quite doable. __ UI Overhaul Eve Links http://oldforums.eveonline.com/?a=topic&thread
- by DHU InMe - at 2007.01.21 16:21:00
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8. Mobile Refineries - in Player Features and Ideas Discussion [original thread]
Originally by: Flaming Candle The game only supports 3 skill requirements per item - changing this would require a huge overhaul. To get more, you need to arrange the skills into a tree - see capital ships, you need warp drive operation, ...
- by DHU InMe - at 2007.01.09 18:23:00
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9. (Underused) module tweaking thread - in Player Features and Ideas Discussion [original thread]
BTW theere some unbalanced or useless module: -Like all resistance plating. 20% ressit to EM or Thermal or Kinetic or Explosive cost 1 powergrid. Anyone will take the energisez version. Give another advantage. -All basic energized plating equ...
- by DHU InMe - at 2006.12.01 01:22:00
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10. Small Tractor Beam BPO Crazies - in Player Features and Ideas Discussion [original thread]
now, with all the t1 module around here, they should keep it like that. after all, it worth 5m (4 tractor beam) to increase your loot gathering productivity 3-4 time more faster. BTW: We should be able to tractor everyone can when you are in gan...
- by DHU InMe - at 2006.10.20 16:08:00
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11. [Request] Add 'View Market Details' for item type to 'Orders' page - in Player Features and Ideas Discussion [original thread]
And this feature already exist. They have to get the id of the clicked item and call the same method than when clicking an item in the asset or ship's cargo(view market). Explaning is a way to bumb :D. __ Eve Links Got a new idea ? (Last upda...
- by DHU InMe - at 2006.10.18 20:03:00
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12. [Request] Add 'View Market Details' for item type to 'Orders' page - in Player Features and Ideas Discussion [original thread]
Signed. Yea, i tough it a long time ago. But was too lazy to write it on the forum. Talk of this idead on the trade channel mate ! __ Eve Links Got a new idea ? (Last updated 9 Mai 06)
- by DHU InMe - at 2006.10.14 18:49:00
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13. Want to reduce lag? Get rid of collision detection...?! - in Player Features and Ideas Discussion [original thread]
Can't said if collision is run on server/client side or both of them (probably both). Collision only happen on ship with gates/station/pos/ship/large collidable/structure. And tbh, they could remove/tweak some of them since it really annoying. ...
- by DHU InMe - at 2006.09.09 15:34:00
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14. The solution to the R&D Problem. - in Player Features and Ideas Discussion [original thread]
Originally by: Mark Marlowe Im just wondering... No reaction ?? Not even negative make some paragraph . __ Eve Links Got a new idea ? (Last updated 9 Mai 06)
- by DHU InMe - at 2006.08.21 00:51:00
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15. Missles are overpowered...In the graphics department - in Player Features and Ideas Discussion [original thread]
Originally by: Vera Nosfyu Mr John22ta: ctrl+alt+shift+e to disable all effects. Are you sure this stuff work ? I tried it, but it don't seem to work... __ Eve Links Got a new idea ? (Last updated 9 Mai 06)
- by DHU InMe - at 2006.08.06 18:14:00
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16. Bring back the passive sec status regen and concord agents. - in Player Features and Ideas Discussion [original thread]
I'd like my sec status above 6.8 to refine in concord station :D. But I don't kill big enough NPC and sec increase is slugish. __ Eve Links Got a new idea ? (Last updated 9 Mai 06)
- by DHU InMe - at 2006.08.06 18:06:00
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17. DEVS/GM/MODS Question about the test server - in Player Features and Ideas Discussion [original thread]
Read sticky. This has been asked many (over 20) times. they (dev/bh/isd) want the test server to be the same thing than tranquility in term of training and anything else. __ Eve Links Got a new idea ? (Last updated 9 Mai 06)
- by DHU InMe - at 2006.06.21 18:14:00
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18. Test tool Idea: - in Player Features and Ideas Discussion [original thread]
Originally by: Wolfy Axel Edited by: Wolfy Axel on 01/05/2006 00:05:33 Edited by: Wolfy Axel on 01/05/2006 00:03:58 Simple solution: The testing solar system not completely offline. It should allow others to join - like a mini test...
- by DHU InMe - at 2006.05.01 04:26:00
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19. Test tool Idea: - in Player Features and Ideas Discussion [original thread]
Originally by: Wolfy Axel Edited by: Wolfy Axel on 01/05/2006 00:06:01 Cause test server is off-line I sugest a simple testing tool that will greatly help the game progress (at least I think so...): A single offline solar system which ...
- by DHU InMe - at 2006.05.01 04:22:00
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20. We need more material research slots, badly. - in Player Features and Ideas Discussion [original thread]
Originally by: Gamer4liff Edited by: Gamer4liff on 29/04/2006 21:10:05 I am of the opinion that we have far, far too few material slots anywhere for researching material efficiency. Even in lowsec there is a distinct paucity of slots a...
- by DHU InMe - at 2006.05.01 04:17:00
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